It’s hard not to crack a devilish smile when you’re able to creep down on an enemy from the ceiling, quickly pull them up, eat their top half, and drop their lower half down for the rest of the people in the room to freak out about. Enemies can be consumed for health and extra biomass, or slammed and tossed around like rag dolls bits of the environment can be hurled across the room and doors can be ripped right from their hinges. You can control one of your tentacles via the right stick and grab either enemies or pieces of the environment with the right trigger. It’s delightfully creepy to watch and there’s a great speed and fluidity to its movements, which is important because hit-and-run tactics are crucial when dealing with the more dangerous weapon-wielding enemies you’ll encounter. The monster has total freedom of movement, with its appendages automatically shooting out and pulling it toward whatever direction you point it in. If there’s one thing that Carrion nails, it’s the movement and abilities of its leading amorphous, multi mouthed, tentacled monstrosity.
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